The Book of CP-System
The Book of CP-System
Fabien Sanglard
John Carmack
I learned from [this book] that the arcade system had rarely used, dedicated hardware to render star fields. - John Carmack
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The Book of CP-System

The Book of CP-System

Fabien Sanglard
By
Fabien Sanglard
4.2
25
ratings on Goodreads

Dive into the heart of the golden age of arcades with Fabien Sanglard's "The Book of CP-System," a masterful ode to the engineering wizardry that powered some of the most iconic games of the early '90s. This is not just a book; it's a time machine to an era where Capcom reigned supreme in the buzzing, neon-lit halls of arcade centers, captivating players with titles like Street Fighter II and Ghouls 'n Ghosts. Sanglard offers readers an unparalleled glimpse into the CP-System (CPS-1), the technological marvel that propelled Capcom to legendary status, changing the gaming landscape forever. With meticulous detail and an evident passion for the subject, Sanglard unravels the intricacies of the CPS-1 hardware and software, turning what could be arcane technical specifications into an enthralling narrative. Through one hundred explanatory illustrations and a narrative enriched by the charming quirks of typos and broken English, the book invites enthusiasts and novices alike to explore the craftsmanship behind the curtain. Whether you're a programmer, a historian, or simply a lover of video games, "The Book of CP-System" promises not just to educate but to inspire, reminding us of the ingenuity and ambition that define the best of gaming's history.

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Released
2022
25 May
Length
240
Pages

1

recommendations

recommendation

I learned from [this book] that the arcade system had rarely used, dedicated hardware to render star fields. - John Carmack
— Fabien Sanglard, The Book of CP-System

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